Online Communities and Games

Online communities and games enables students to gain a deeper understand of the planned lesson and offer and motivating space for students to learn. “Online communities are interesting spaces for students to engage in a different form of communication.” (Howell, 2012, p215) Using games in the classroom has many advantages some of these are children become more motivated and engaged in classroom activities and students are able to build a positive online community within the classroom; Games also allows each student to work at their ability level and provides feedback on individual progress to both the student and teacher, this allows the teacher to develop lessons that scaffolds students’ academic abilities “Due to new technologies new approaches to learning become possible, diversifying the range of learning experiences available, and thereby engaging with people who have not achieved their full potential with more traditional approaches.”(Ritke-Jones, 2010) online communities and games can also be beneficial within the home environment; this allows students to continue online relationships with their classmates as well as continue their lessons that they have learned at home. When using online communities and games in a classroom as a teacher you need to be fluent with the resource that is going to be introduced.
Here are some useful gaming websites that can be used within the classroom:

Howell, J (2012). Teaching with ICT: Digital Pedagogies for Collaboration and
Creativity
Ritke-Jones, (2010 Virtual) Environments for Corporate Education: Employee Learning and Solutions retrieved http://www.safariflow.com/library/view/virtual-environments-for/9781615206193/

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Digital Fluency

digital fluent
retrieved from: http://www.ebuyer.com/blog/2013/12/are-you-a-digital-native/

Digital fluency is defined as “the ability to use technologies in a confident manner”.(Howell, 2012) Digital fluency is an important skill that is expected to be taught in formal schooling “effective learning with technology in primary and lower secondary school phase of learning is still anchored to creative activity, experimental activity and purposeful activity”. (Howell, 2012, p 147) There is an extensive range of digital technologies that can be used in the classroom; these technologies tend to have an emphasis on been creative, but they are building up a range of skills that will be able to be used later throughout secondary school. As a teacher it’s essential to be digital fluent with the digital technologies that you are using or planning to use within the classroom.

Howell, J (2012). Teaching with ICT: Digital Pedagogies for Collaboration and
Creativity

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Pinterest

Pintrest

Pinterest is an online platform was teachers can collaborate with each other, sharing and following other boards and “pins”; this is an invaluable resource for teachers where they are able to gather many lesson plan ideas or anything that they may be interested in. (unknown, 2012) Pinterest is a virtual bulletin board that is aesthetically pleasing where uses can organise and share “pins”.

Pinterest boards are a great way to collaborate with other teachers. You can share ideas, resources, videos, news articles, infographics and images. You don’t have to be working in the same school, or even the same country, to be able to work on the same collection of resources.

This module gave me the opportunity the see the benefits of Pinterest I always thought it was something that wouldn’t interest me. Now that I have had the opportunity to learn how to use Pinterest I can see how it can be beneficial for the teacher to collaborate with other teachers, getting ideas off each other as well as being profitable for students in the classroom where students can keep all their interests and online discoveries in one place that can be accesses quickly and easily, whilst being able to share their pins with others.

Here are some Pintrest board that may be useful for teachers:

HOW TEACHERS AND EDUCATORS CAN USE PINTEREST AS A RESOURCE IN AND OUT OF THE CLASSROOM http://www.stevespanglerscience.com/blog/education-today/how-teachers-and-educators-can-use-pinterest-as-a-resource-in-and-out-of-the-classroom/

Howell, J (2012). Teaching with ICT: Digital Pedagogies for Collaboration and Creativity

Digital Divide

Digital Divide 1

The term ‘Digital Divide” is defined as “the gap between what can be afforded or cannot be afforded regarding ICT’s and digital technologies”. (Howell, 2012, p 241) Schools are increasingly made to bridge the gap between what parents can afford and what they want their children to experience though out their education. (Howell, 2012)

The rapid expansion of the internet has been transforming Australian education over the last 10 years; depending on weather you are from a advantaged or disadvantaged family and if you live in the city or in rural communities determines whether the digital divide has a positive or negative effect “as internet usage started expanding its uneven distribution caused initially digital divide.” (Dalziel, 2013, p127)
Children today have been born into an imbalanced digital world; not everyone would have to same opportunities in the education as all employers are digital expectant “whether their employees are students doing part-time job during secondary schooling or people leaving the education system for the work world, employers expect them to be able to use digital technologies. (Howell, 2012, p55) As a teacher it’s important to bridge the digital divide gap to give students the best possible outcome when they graduate secondary school.

Dalziel, B. (2013) Digital Divide Research in Australia: A Critical Review http://eprints.usq.edu.au/25036/6/Salahuddin_Alam_ANZRSAI_2013_PV.pdf

elearningfoundation  (2008, September 24)  Can Miles tackle the Digital Divide? [Video file] retrieved from: https://www.youtube.com/watch?v=-BARWmnj7Aw&list=PLjjKFdqpFnAxQU2oMSTwIGA_FQdE6sVaj&index=1

 

Digital Security

As we spend more time online on social networking sites such as Facebook and Twitter were anyone can publish permanently any information about you, whether it’s negative or positive; the effects of this can determine how successful your career is. “Facebook friends can post messages on a user’s “wall”, a discussion-board like device that allows users to communicate through the network. While teachers may have control over the content they disclose on their webpages, friends, strangers, or other students can post discrediting or defamatory messages on users’ Facebook websites.” (Mazer, Murphy, Simonds, 2007, p.3). If you are using the internet for social networking there is a high chance you are using it for other matters such as online banking or online shopping this can poses a serious threat to your computer if you have accidentally click into an unsecured website or opening a spam email; if you don’t have a secure anti-virus installed on the computer it can poses a threat for all of your personal information that is stored on your computer. To protect yourself from this unwanted threat it’s important to keep your anti-virus up to date and run regular checks on your

Here is a short clip of the dos and don’ts of using social networks.

Leading innovation (2011, June 8) Dos and Don’ts when using social networks. Retrieved from: https://www.youtube.com/watch?v=hqezbib5qpQ

Joseph P. Mazer, Richard E. Murphy, Cheri J Simonds (2007). Communication Education. I’ll See You On “Facebook”: The Effects of Computer-Mediated Teacher Self-Disclosure on Student Motivation, Affective Learning, and Classroom Climate. http://www.tandfonline.com/doi/pdf/10.1080/03634520601009710